The official release date is September 21, 2026. The date appears in the Steam store listing and in official launch-date announcements, so it is the confirmed date for the full release. The Steam listing identifies the developer as Cozy Lives and the publisher as Free Lives.

Dressmaker

Confirmed release date

The official Steam listing gives the release date as 21 September 2026. An official announcement repeats that the launch date is 21 September 2026, and an official itch.io development post gives the same date. These sources agree on the day, month, and year, so there is no conflicting date to resolve in the supplied material.

QuestionConfirmed answer
What is the release date?September 21, 2026
Where is the date listed?Steam and official development announcements
What kind of date is it?The announced launch date for the full release
DeveloperCozy Lives
PublisherFree Lives

The date should be read as the announced launch timing for the full store release. It is separate from the earlier downloadable prototype, which had its own version number and download files. The available sources do not provide a launch time, time zone, preload schedule, review embargo, or regional release-hour breakdown.

What the game is about

The store description presents a cozy crafting experience inspired by real dressmaking. Players choose fabric, cut out patterns, and sew the pieces together to satisfy—or sabotage—townsfolk. The available promotional description therefore centers on making garments for clients rather than on a generic fashion theme alone.

The video descriptions add more detail about the basic workflow. Players meet clients who need outfits for different occasions, take their measurements, and adjust a mannequin to the client’s size. They then design dresses in a sketchbook, cut each panel, pin the pieces, sew the garment, and choose from different notions and haberdashery.

After a dress is completed, it can be delivered to its client. The promotional material says that building relationships and gaining prestige through dresses unlocks new fabrics and accessories from the emporium. This gives the release a client-facing progression loop, although the supplied sources do not define every client request, reward value, or unlock condition.

Release scope mentioned before launch

An official price announcement describes the anticipated launch scope as approximately 35 hours of story commissions, excluding off-rack dresses. It also mentions over 150 dress pieces, over 450 fabrics, and over 350 accessories. The announcement says these items were made in-house and that more free content and new features were planned.

These figures describe the scope announced before launch rather than a complete inventory or a guarantee about how every item is obtained. The sources do not provide a full list of the dress pieces, fabrics, accessories, or story commissions. They also do not state how long an individual commission takes or how the off-rack dresses affect total play time.

Announced scopeInformation supplied by the official announcement
Story commissionsApproximately 35 hours, excluding off-rack dresses
Dress piecesOver 150
FabricsOver 450
AccessoriesOver 350
Future contentMore free content and new features were announced

The word approximately matters for the story estimate, and the word over matters for the item counts. They are useful scope indicators, not exact completion requirements. The available material does not support a claim about a fixed number of endings, a completion percentage, or a universal playtime for every player.

Price and launch discount

The official price announcement says that the anticipated price is $14.99, with regional pricing. It also announces a 10% launch discount. This is the pricing information supplied for the launch period, but the materials do not state how long the discount lasts or provide a price for each region.

The price announcement frames the cost alongside the announced story commissions and the large set of dress-making materials. That context helps explain what the developer was communicating about launch value. It does not establish a permanent price, a future sale schedule, or the final local-currency amount in a particular storefront region.

Pricing pointAnnounced information
Anticipated base price$14.99
Regional pricingYes, according to the announcement
Launch promotion10% launch discount
Discount durationNot stated in the supplied material

For an exact checkout price, the current store page for the player’s region remains the relevant place to check. Regional pricing can produce a different displayed amount from the dollar figure in an announcement, and the supplied sources do not list every regional conversion.

Prototype versus full release

Before the announced launch, an earlier version was available as a downloadable prototype. The prototype was identified as version 0.5.5 and demonstrated the central loop of choosing fabric, cutting pattern pieces, sewing a garment, and serving customers. It was available through named Windows, Linux, and OSX prototype archives.

The prototype should not be treated as the full release itself. The developer described it as a prototype with unfinished seams and ideas that had to be left out, while also saying that a full version was in development. The later Steam listing supplies the September 21, 2026 launch context for the full store release.

Version or product contextWhat the supplied material supports
Prototype 0.5.5A downloadable earlier version demonstrating the core loop
Full store releaseAnnounced for September 21, 2026
Relationship between themThe prototype is not presented as the finished release

The materials do not give a complete feature-by-feature comparison between version 0.5.5 and the full release. They also do not confirm whether prototype saves, downloads, or progress transfer to the launch build. Those questions need a current official announcement or the applicable store information.

Platforms and storefront context

The release date is attached to the official Steam store listing in the supplied sources. The promotional material specifically says the full game is coming to Steam and encourages players to wishlist it there. That confirms Steam as the storefront context for the announced launch information.

The earlier prototype had separate Windows, Linux, and OSX download archives, but those files belong to the prototype context. Their existence does not by itself confirm a matching operating-system lineup for the full launch release. The supplied release-date material does not provide a confirmed launch listing for another storefront or a separate console release date.

The same sources do not state whether the launch includes cross-save, cloud saves, controller support, Steam Deck support, or a Mac version of the full release. A prototype archive and a full-release storefront listing answer different questions. For those platform details, use the current official listing rather than carrying prototype information forward as a launch promise.

Development and launch announcements

The launch date was announced after the project passed 200,000 wishlists, according to the official announcement. That announcement uses a playful pigeon message to share the date and also says that content creators could sign up for an early build to make content under embargo. The early-build invitation is part of the announcement context, not a public release date for the game itself.

The official itch.io development log repeats the September 21, 2026 date. A later price announcement says that two weeks remained before the big day and gives the anticipated price and launch discount. Together, these posts show the progression from date announcement to pre-launch pricing information.

The sources do not provide a detailed launch checklist. There is no supplied confirmation of a day-one patch, launch trailer schedule, multiplayer features, achievements, language support, accessibility options, or exact download size for the full release. Those topics should not be inferred from the general genre description or from the earlier prototype files.

Quick answer

The confirmed release date is September 21, 2026. The launch is associated with the Steam store listing, with Cozy Lives named as developer and Free Lives as publisher. The announced price is $14.99 with regional pricing and a 10% launch discount.

The release is described as a cozy, real-dressmaking-inspired crafting game built around measuring clients, designing dresses, cutting pattern panels, sewing garments, and delivering the results. The official pre-launch material also describes approximately 35 hours of story commissions, more than 150 dress pieces, more than 450 fabrics, and more than 350 accessories.

The earlier 0.5.5 prototype is useful background, but it is not the same thing as the announced full release. For launch-time details that are not covered here—such as regional checkout pricing, release hour, supported systems beyond the confirmed Steam context, or save transfer—check the current official store page or a later official announcement.